This is my Epic Door Assignment project from SCAD, done for GAME 710. I spent around 10 days working on it. For this project, I created my own Epic Door assets and a statue, then combined them with some external assets for set dressing.
I used ZBrush and Substance Painter to create the statue. It was also my first time mixing outside assets with my own work, and I learned a lot about building a scene that feels complete. The class was really fun—I especially enjoyed getting to work more with Blueprints in Unreal along the way.
Credits are included in the video.