House on the cliff

Demo Reel

WIP

House on the Cliff | Unreal Engine 5 Environment Walkthrough

Reference

Reference

Breaking Down: House on the cliff

Breaking Down: House on the cliff

Wareframe

Wareframe

Wareframe

Wareframe

For the rocks, I challenged myself by sculpting large formations instead of combining smaller ones, which proved to be both difficult and rewarding.

For the rocks, I challenged myself by sculpting large formations instead of combining smaller ones, which proved to be both difficult and rewarding.

Hi everyone! This is my mentorship project at Think Tank Training Centre (Mentorship Term at Think Tank, while studying at SCAD) . I've finally reached the final project! From someone who had never done 3D before to studying here and gaining so much along the way. Thank you to my friends for all the advice and support throughout. A big thank you to my supervisors from previous terms who guided me, and a special thanks to my mentors Stefan Oprisan, Ben Kelly, and Andrew Prince (Lighting Mentor) for helping me complete this project.
For the rock, I decided to sculpt large rocks instead of combining smaller ones, which turned out to be quite challenging. I used Substance Painter to work on the texture for the rocks, including the use of an RGB mask as well. And I created the model and texture for this project myself.
Mentorship Project term Think Tank Training Centre by Nichapat Thanasuan

🏆 Recognition:
- Rank A – The Rookies Awards 2025

Concept art by Chang-Wei Chen Link:

https://www.artstation.com/artwork/g2bnAQ

Music : ES_Bring Them Home - Hampus Naeselius